News

    📦︱Update 1.2.4

    2025-06-15 07:33:46

    New
    - Added new packages and items to the store.
    - Added daily event calendar and multilingual updates on our website.
    - Added new Costume with EXP +50% and Red Flame Stone craft recipes at Confucius.
    - Added Emotion Sack at General Store.

    Improvements / Changes
    - The level limit at which a character can be deleted has been increased from 50 to 75.
    - The Marriage Ring will also work in Grotto of Exile - Floor 2.
    - Costumes will now display a text `You can add an aditional bonus` to avoid confusion.
    - Costumes with pre-set bonuses will now show all their bonuses in the window to avoid confusion.
    - Removed the EXP bonus from Cercest Moon Ring, Ice Phoenix, Gary Lycaner, and Lycaninho.
    - The fishing bait will automatically replace itself in the Taskbar now if another bait is found when using the last bait from a stack.
    - Removed the access for chat announcements and ban manager from all helpers.
    - Reduced Dragon Scales/Claws chance of drop from 50% to 15%.
    - Now the Biologist Bonus from level 70 and 80 will work correctly in both PVM and PVP.
    - The vote for buff now requires players to complete the voting process before rewarding the bonus and it can no longer be claimed on multiple characters.
    - Increased Enchant Item quantity at the following bosses:
    - Spider Baroness from 25 to 50
    - Death Reaper from 25 to 75
    - Azrael from 50 to 100

    Fixes
    - Fixed the issue where the Falcon Shield appeared to reduce monster damage. The problem was not with the Falcon Shield itself, but with the `Resistance to Warrior` bonus. Unfortunately, all monsters and bosses were mistakenly identified by the server as Warriors. This issue was present only in our source files and is not a confirmed Metin2 bug. It has now been fixed. This bug had been present in the source code for a long time and explains why, at certain points, players were confused about why bosses were dealing more damage than other times they had done the dungeon, and no one had an explanation. The fact that the server was more PVM-Hard and that specific monsters had their damage increased helped reveal and identify the bug, ultimately leading to its fix.


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